////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

Valid object shapes' names:		(original maya scene filename)

	"SILVER3_CUT_UP"                       	3ddata\tracks.xb\SILVER3\scenes\Tracks\silver.ma
	"BRDC_BLDG"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\brdc_bldg.ma
	"CONTROL_TOWER"                        	3ddata\tracks.xb\SILVER3\scenes\Buildings\control_tower.ma
	"CONE"                                 	3ddata\tracks.xb\SILVER3\scenes\Buildings\cone.ma
	"GRANDSTAND_UNCOVERED"                 	3ddata\tracks.xb\SILVER3\scenes\Buildings\grandstand_uncovered.ma
	"ADVERT_TOWER"                         	3ddata\tracks.xb\SILVER3\scenes\Buildings\advert_tower.ma
	"GREENHUT"                             	3ddata\tracks.xb\SILVER3\scenes\Buildings\greenhut.ma
	"GREY_BLDG"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\grey_bldg.ma
	"BRDC_SEATING"                         	3ddata\tracks.xb\SILVER3\scenes\Buildings\brdc_seating.ma
	"SAFETY_TRUCK"                         	3ddata\tracks.xb\SILVER3\scenes\Buildings\Safety Truck.ma
	"AMBULANCE"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\Ambulance.ma
	"FLAT_TRAILER"                         	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trailer Flat.ma
	"WATER_TRAILER"                        	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trailer Water.ma
	"TRACTOR"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Tractor.ma
	"JAGUAR_BRIDGE"                        	3ddata\tracks.xb\SILVER3\scenes\Buildings\Jaguar_bridge.ma
	"BRIDGE"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\bridge.ma
	"HANGAR_BRIDGE"                        	3ddata\tracks.xb\SILVER3\scenes\Buildings\hangar_bridge.ma
	"THREEGREYMETALBUILDINGS"              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Three Grey Metal Buildings.ma
	"ADVERT_FRAME"                         	3ddata\tracks.xb\SILVER3\scenes\Buildings\advert_frame.ma
	"HANGAR"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\hangar.ma
	"TREELINE2"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\treeline2.ma
	"GS_DISTANCED"                         	3ddata\tracks.xb\SILVER3\scenes\Buildings\gs_distanced.ma
	"ADVERT_FRAME2"                        	3ddata\tracks.xb\SILVER3\scenes\Buildings\advert_frame2.ma
	"SILVER_GRSTAND1"                      	3ddata\tracks.xb\SILVER3\scenes\Buildings\silver_grstand1.ma
	"AIR_HANGAR"                           	3ddata\tracks.xb\SILVER3\scenes\Buildings\air_hangar.ma
	"PIT_BLDG1"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\Pit_bldg1.ma
	"GRANDSTAND_COVERED"                   	3ddata\tracks.xb\SILVER3\scenes\Buildings\grandstand_covered.ma
	"PIT_BLDG2"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\Pit_bldg2.ma
	"CRANE1"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\crane.ma
	"PIT_BLDG3"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\Pit_bldg3.ma
	"PIT_BLDG4"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\Pit_bldg4.ma
	"TESTING_BLDG"                         	3ddata\tracks.xb\SILVER3\scenes\Buildings\testing_bldg.ma
	"TENTS_COLL1"                          	3ddata\tracks.xb\SILVER3\scenes\Buildings\tents_coll1.ma
	"SILVER_GRSTAND2"                      	3ddata\tracks.xb\SILVER3\scenes\Buildings\silver_grstand2.ma
	"SILVER_GRSTAND3"                      	3ddata\tracks.xb\SILVER3\scenes\Buildings\silver_grstand3.ma
	"SILVER_GRSTAND4"                      	3ddata\tracks.xb\SILVER3\scenes\Buildings\silver_grstand4.ma
	"BRIDGE_EXIT_SEATING"                  	3ddata\tracks.xb\SILVER3\scenes\Buildings\bridge_exit_seating.ma
	"FARM1"                                	3ddata\tracks.xb\SILVER3\scenes\Buildings\farm1.ma
	"FARM2"                                	3ddata\tracks.xb\SILVER3\scenes\Buildings\farm2.ma
	"TREELINE1"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\treeline1.ma
	"TENTS_COLL2"                          	3ddata\tracks.xb\SILVER3\scenes\Buildings\tents_coll2.ma
	"TREE"                                 	3ddata\tracks.xb\SILVER3\scenes\Buildings\tree.ma
	"TREES"                                	3ddata\tracks.xb\SILVER3\scenes\Buildings\trees.ma
	"BRIDGE_START"                         	3ddata\tracks.xb\SILVER3\scenes\Buildings\bridge_start.ma
	"CONCRETE_STANDS"                      	3ddata\tracks.xb\SILVER3\scenes\Buildings\concrete_stands.ma
	"GRANDSTAND_COVERED_SML"               	3ddata\tracks.xb\SILVER3\scenes\Buildings\grandstand_covered_sml.ma
	"GREENHUT2"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\greenhut2.ma
	"EXEC_BLDG1"                           	3ddata\tracks.xb\SILVER3\scenes\Buildings\exec_bldg1.ma
	"EXEC_BLDG2"                           	3ddata\tracks.xb\SILVER3\scenes\Buildings\exec_bldg2.ma
	"EXEC_BLDG3"                           	3ddata\tracks.xb\SILVER3\scenes\Buildings\exec_bldg3.ma
	"PEOPLE1"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\people1.ma
	"PIT_BLDG5"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\Pit_bldg5.ma
	"PITCREW"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\pitcrew.ma
	"PITHUT"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\pithut.ma
	"PEOPLE2"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\people2.ma
	"PEOPLE3"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\people3.ma
	"HELICOPTER"                           	3ddata\tracks.xb\SILVER3\scenes\Buildings\helicopter.ma
	"FARM_VEHICLES"                        	3ddata\tracks.xb\SILVER3\scenes\Buildings\farm_vehicles.ma
	"TENTS_SQUARE"                         	3ddata\tracks.xb\SILVER3\scenes\Buildings\tents_square.ma
	"SHEVRON_BOARDS"                       	3ddata\tracks.xb\SILVER3\scenes\Buildings\shevron_boards.ma
	"BRIDGE_LEFTWALL"                      	3ddata\tracks.xb\SILVER3\scenes\Buildings\bridge_leftwall.ma
	"SILVER100"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\meterboards\silver_100m.ma
	"SILVER50"                             	3ddata\tracks.xb\SILVER3\scenes\Buildings\meterboards\silver_50m.ma
	"SILVER150"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\meterboards\silver_150m.ma
	"SILVER200"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\meterboards\silver_200m.ma
	"SILVER300"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\meterboards\silver_300m.ma
	"SILVER_ARROW_LEFT"                    	3ddata\tracks.xb\SILVER3\scenes\Buildings\meterboards\silver_arrow_left.ma
	"SILVER_ARROW_RIGHT"                   	3ddata\tracks.xb\SILVER3\scenes\Buildings\meterboards\silver_arrow_right.ma
	"OAKS"                                 	3ddata\tracks.xb\SILVER3\scenes\Buildings\trees\oaks.ma
	"OAK"                                  	3ddata\tracks.xb\SILVER3\scenes\Buildings\trees\oak.ma
	"FIR"                                  	3ddata\tracks.xb\SILVER3\scenes\Buildings\trees\fir.ma
	"TALL"                                 	3ddata\tracks.xb\SILVER3\scenes\Buildings\trees\tall.ma
	"TALLS"                                	3ddata\tracks.xb\SILVER3\scenes\Buildings\trees\talls.ma
	"DIST_TREES1"                          	3ddata\tracks.xb\SILVER3\scenes\Buildings\trees\dist_trees1.ma
	"DIST_TREES2"                          	3ddata\tracks.xb\SILVER3\scenes\Buildings\trees\dist_trees2.ma
	"DIST_TREES3"                          	3ddata\tracks.xb\SILVER3\scenes\Buildings\trees\dist_trees3.ma
	"DIST_TREES4"                          	3ddata\tracks.xb\SILVER3\scenes\Buildings\trees\dist_trees4.ma
	"DIST_TREES5"                          	3ddata\tracks.xb\SILVER3\scenes\Buildings\trees\dist_trees5.ma
	"DIST_TREES6"                          	3ddata\tracks.xb\SILVER3\scenes\Buildings\trees\dist_trees6.ma
	"DIST_TREES7"                          	3ddata\tracks.xb\SILVER3\scenes\Buildings\trees\dist_trees7.ma
	"DIST_TREES8"                          	3ddata\tracks.xb\SILVER3\scenes\Buildings\trees\dist_trees8.ma
	"DIST_TREES9"                          	3ddata\tracks.xb\SILVER3\scenes\Buildings\trees\dist_trees9.ma
	"DIST_TREES10"                         	3ddata\tracks.xb\SILVER3\scenes\Buildings\trees\dist_trees10.ma
	"DIST_TREES11"                         	3ddata\tracks.xb\SILVER3\scenes\Buildings\trees\dist_trees11.ma
	"DIST_TREES12"                         	3ddata\tracks.xb\SILVER3\scenes\Buildings\trees\dist_trees12.ma
	"DIST_TREES13"                         	3ddata\tracks.xb\SILVER3\scenes\Buildings\trees\dist_trees13.ma
	"DIST_TREES14"                         	3ddata\tracks.xb\SILVER3\scenes\Buildings\trees\dist_trees14.ma
	"DIST_TREES15"                         	3ddata\tracks.xb\SILVER3\scenes\Buildings\trees\dist_trees15.ma
	"DIST_TREES16"                         	3ddata\tracks.xb\SILVER3\scenes\Buildings\trees\dist_trees16.ma
	"TSIDE1"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\tside1.ma
	"TSIDE2"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\tside2.ma
	"TSIDE3"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\tside3.ma
	"TSIDE4"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\tside4.ma
	"TSIDE5"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\tside5.ma
	"TSIDE6"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\tside6.ma
	"TSIDE7"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\tside7.ma
	"TSIDE8"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\tside8.ma
	"TSIDE9"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\tside9.ma
	"BSIDE1"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside1.ma
	"BSIDE2"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside2.ma
	"BSIDE3"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside3.ma
	"BSIDE4"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside4.ma
	"BSIDE5"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside5.ma
	"BSIDE6"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside6.ma
	"BSIDE7"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside7.ma
	"BSIDE8"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside8.ma
	"BSIDE9"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside9.ma
	"BSIDE10"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside10.ma
	"BSIDE19"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside19.ma
	"BSIDE12"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside12.ma
	"BSIDE13"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside13.ma
	"BSIDE14"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside14.ma
	"BSIDE15"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside15.ma
	"BSIDE16"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside16.ma
	"BSIDE17"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside17.ma
	"BSIDE18"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside18.ma
	"BSIDE11"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside11.ma
	"BSIDE20"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside20.ma
	"BSIDE21"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside21.ma
	"BSIDE22"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside22.ma
	"BSIDE23"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside23.ma
	"BSIDE24"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside24.ma
	"BSIDE25"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside25.ma
	"BSIDE26"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside26.ma
	"BSIDE27"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside27.ma
	"BSIDE28"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside28.ma
	"BSIDE29"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside29.ma
	"BSIDE30"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside30.ma
	"BSIDE31"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside31.ma
	"BSIDE32"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside32.ma
	"BSIDE33"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside33.ma
	"BSIDE34"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside34.ma
	"BSIDE35"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside35.ma
	"BSIDE36"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside36.ma
	"BSIDE37"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside37.ma
	"BSIDE38"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside38.ma
	"BSIDE39"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside39.ma
	"BSIDE40"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside40.ma
	"BSIDE41"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside41.ma
	"BSIDE42"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside42.ma
	"BSIDE43"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside43.ma
	"BSIDE44"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside44.ma
	"TSIDE10"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\tside10.ma
	"TSIDE11"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\tside11.ma
	"TSIDE12"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\tside12.ma
	"TSIDE13"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\tside13.ma
	"TSIDE14"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\tside14.ma
	"TSIDE15"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\tside15.ma
	"TSIDE16"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\tside16.ma
	"TSIDE17"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\tside17.ma
	"TSIDE18"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\tside18.ma
	"TSIDE19"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\tside19.ma
	"TSIDE20"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\tside20.ma
	"TSIDE21"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\tside21.ma
	"TSIDE22"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\tside22.ma
	"TSIDE23"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\tside23.ma
	"TSIDE24"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\tside24.ma
	"TSIDE25"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\tside25.ma
	"TSIDE22A"                             	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\tside22a.ma
	"INTSIDE1"                             	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\intside1.ma
	"INTSIDE2"                             	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\intside2.ma
	"INTSIDE3"                             	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\intside3.ma
	"INTSIDE4"                             	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\intside4.ma
	"INTSIDE5"                             	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\intside5.ma
	"INTSIDE6"                             	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\intside6.ma
	"INTSIDE7"                             	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\intside7.ma
	"INTSIDE8"                             	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\intside8.ma
	"INTSIDE9"                             	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\intside9.ma
	"INTSIDE10"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\intside10.ma
	"INTSIDE11"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\intside11.ma
	"INTSIDE12"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\intside12.ma
	"INTSIDE13"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\intside13.ma
	"INTSIDE14"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\intside14.ma
	"INTSIDE15"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\intside15.ma
	"INTSIDE16"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\intside16.ma
	"INTSIDE17"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\intside17.ma
	"ASIDE1"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\aside1.ma
	"ASIDE2"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\aside2.ma
	"ASIDE3"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\aside3.ma
	"ASIDE4"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\aside4.ma
	"ASIDE5"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\aside5.ma
	"ASIDE6"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\aside6.ma
	"ASIDE7"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\aside7.ma
	"ASIDE8"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\aside8.ma
	"ASIDE9"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\aside9.ma
	"ASIDE10"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\aside10.ma
	"ASIDE11"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\aside11.ma
	"BSIDE45"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside45.ma
	"BSIDE46"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside46.ma
	"BSIDE47"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside47.ma
	"BSIDE48"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside48.ma
	"BSIDE49"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside49.ma
	"BSIDE50"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside50.ma
	"BSIDE51"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside51.ma
	"BSIDE52"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside52.ma
	"BSIDE53"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside53.ma
	"BSIDE54"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside54.ma
	"BSIDE55"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside55.ma
	"BSIDE56"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside56.ma
	"BSIDE57"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside57.ma
	"BSIDE58"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside58.ma
	"BSIDE59"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside59.ma
	"BSIDE60"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside60.ma
	"BSIDE61"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside61.ma
	"INTSIDE18"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\intside18.ma
	"INTSIDE19"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\intside19.ma
	"INTSIDE20"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\intside20.ma
	"INTSIDE21"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\intside21.ma
	"INTSIDE22"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\intside22.ma
	"INTSIDE23"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\intside23.ma
	"INTSIDE24"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\intside24.ma
	"INTSIDE25"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\intside25.ma
	"INTSIDE26"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\intside26.ma
	"INTSIDE27"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\intside27.ma
	"INTSIDE28"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\intside28.ma
	"INTSIDE29"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\intside29.ma
	"INTSIDE30"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\intside30.ma
	"CSIDE1"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\cside1.ma
	"CSIDE2"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\cside2.ma
	"CSIDE3"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\cside3.ma
	"CSIDE4"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\cside4.ma
	"CSIDE5"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\cside5.ma
	"CSIDE6"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\cside6.ma
	"CSIDE7"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\cside7.ma
	"CSIDE8"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\cside8.ma
	"CSIDE9"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\cside9.ma
	"CSIDE10"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\cside10.ma
	"CSIDE11"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\cside11.ma
	"CSIDE12"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\cside12.ma
	"CSIDE13"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\cside13.ma
	"CSIDE14"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\cside14.ma
	"BSIDE62"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside62.ma
	"BSIDE63"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside63.ma
	"BSIDE64"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside64.ma
	"BSIDE65"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside65.ma
	"BSIDE66"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside66.ma
	"BSIDE67"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside67.ma
	"CSIDE15"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\cside15.ma
	"CSIDE16"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\cside16.ma
	"CSIDE17"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\cside17.ma
	"CSIDE18"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\cside18.ma
	"CSIDE19"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\cside19.ma
	"CSIDE20"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\cside20.ma
	"CSIDE21"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\cside21.ma
	"CSIDE22"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\cside22.ma
	"CSIDE23"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\cside23.ma
	"CSIDE24"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\cside24.ma
	"CSIDE25"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\cside25.ma
	"BSIDE68"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside68.ma
	"BSIDE69"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside69.ma
	"BSIDE70"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside70.ma
	"BSIDE71"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside71.ma
	"BSIDE72"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside72.ma
	"BSIDE73"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside73.ma
	"BSIDE74"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside74.ma
	"BSIDE75"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside75.ma
	"BSIDE76"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside76.ma
	"BSIDE77"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside77.ma
	"BSIDE78"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside78.ma
	"BSIDE79"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside79.ma
	"BSIDE80"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside80.ma
	"BSIDE81"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside81.ma
	"BSIDE82"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside82.ma
	"BSIDE83"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside83.ma
	"CSIDE26"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\cside26.ma
	"CSIDE27"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\cside27.ma
	"PSIDE1"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\pside1.ma
	"PSIDE2"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\pside2.ma
	"PSIDE3"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\pside3.ma
	"PSIDE4"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\pside4.ma
	"PSIDE5"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\pside5.ma
	"PSIDE6"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\pside6.ma
	"PSIDE7"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\pside7.ma
	"PSIDE8"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\pside8.ma
	"PSIDE9"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\pside9.ma
	"PSIDE10"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\pside10.ma
	"PSIDE11"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\pside11.ma
	"PSIDE12"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\pside12.ma
	"PSIDE13"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\pside13.ma
	"ASIDE12"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\aside12.ma
	"ASIDE13"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\aside13.ma
	"ASIDE14"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\aside14.ma
	"ASIDE15"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\aside15.ma
	"ASIDE16"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\aside16.ma
	"ASIDE17"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\aside17.ma
	"ASIDE18"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\aside18.ma
	"ASIDE19"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\aside19.ma
	"ASIDE20"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\aside20.ma
	"ASIDE21"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\aside21.ma
	"ASIDE22"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\aside22.ma
	"ASIDE23"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\aside23.ma
	"ASIDE24"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\aside24.ma
	"ASIDE25"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\aside25.ma
	"ASIDE26"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\aside26.ma
	"BSIDE84"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside84.ma
	"BSIDE85"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside85.ma
	"BSIDE86"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside86.ma
	"BSIDE87"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside87.ma
	"BSIDE88"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside88.ma
	"BSIDE89"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside89.ma
	"BSIDE90"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside90.ma
	"BSIDE91"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside91.ma
	"BSIDE92"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside92.ma
	"BSIDE93"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside93.ma
	"BSIDE94"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside94.ma
	"BSIDE95"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside95.ma
	"BSIDE96"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside96.ma
	"BSIDE97"                              	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\bside97.ma
	"CONC1"                                	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\conc1.ma
	"CONC2"                                	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\conc2.ma
	"CONC3"                                	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\conc3.ma
	"CONC4"                                	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\conc4.ma
	"CONC5"                                	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\conc5.ma
	"CONC6"                                	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\conc6.ma
	"CONC7"                                	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\conc7.ma
	"CONC8"                                	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\conc8.ma
	"CONC9"                                	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\conc9.ma
	"CONC10"                               	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\conc10.ma
	"NEWCONC_1"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\newconc_1.ma
	"NEWCONC_2"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\newconc_2.ma
	"NEWCONC_3"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\newconc_3.ma
	"NEWCONC_5"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\newconc_5.ma
	"NEWCONC_6"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\newconc_6.ma
	"NEWCONC7"                             	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\newconc7.ma
	"NEWCONC8"                             	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\newconc8.ma
	"HANGAR_BRIDGE_SECTION"                	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\hangar_bridge_section.ma
	"CONC_NEW1"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\conc_new1.ma
	"CONC_NEW2"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\conc_new2.ma
	"CONC_NEW3"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\conc_new3.ma
	"CONC_NEW4"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\conc_new4.ma
	"CONC_NEW5"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\conc_new5.ma
	"CONC_NEW6"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\conc_new6.ma
	"CONC_NEW7"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\conc_new7.ma
	"CONC_NEW8"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\conc_new8.ma
	"CONC_NEW9"                            	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\conc_new9.ma
	"CONC_NEW10"                           	3ddata\tracks.xb\SILVER3\scenes\Buildings\Trackside_objs\conc_new10.ma
	"SKYDOME"                              	3ddata\tracks.xb\SILVER3\scenes\Environment\silver_skydome.ma
	"MINI_SKYDOME"                         	3ddata\tracks.xb\SILVER3\scenes\Environment\mini_skydome.ma
	"SILVER3_OBJECTS"                      	

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

Valid sub-object names:


////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

Valid scene-link type names:

	"CONES"
	"MARKER_BOARDS"

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

Valid camera names:

	"UI_TEST_CAMERA"
	"CAMERA"
	"FINISH"


////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

Valid light names:

	"COCKPIT"
	"SUNLIGHT"


////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

Valid texture livery sets:



////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

Valid texture names:

Key:
	A = Contains alpha
	S = Alpha is only 0 or 255
	f = Texture is filtered
	M = Texture has mipmaps
	H = Texture is high quality (16bit) texture
	L = Texture is part of a livery set
	X = Texture is shadow texture
	U = Texture is unreferenced in the 3d objects
	! = Texture is 16 colour paletted texture
	$ = Texture is alpha-paletted on PS2
	# = Texture is NOT compressed using DX compression

	Size			Type		Name												Palette filename

	16x16   	-	[  fM       ]	"CONE"                                  	bb:8f:8e:00	NO PALETTE (World size: 20000.000000)
	64x64   	-	[ASf        ]	"SILVER_FENCE"                          	26:26:26:49	NO PALETTE (World size: 20000.000000)
	128x64  	-	[A fM       ]	"GREENHUT"                              	37:57:4c:b4	NO PALETTE (World size: 20000.000000)
	32x16   	-	[  fM       ]	"BLUESEAT"                              	34:44:5f:00	NO PALETTE (World size: 20000.000000)
	256x256 	-	[ASfM       ]	"TREE1"                                 	96:9a:8f:80	NO PALETTE (World size: 20000.000000)
	1024x64 	-	[ASfM       ]	"TEXTURES2"                             	60:61:6b:f4	NO PALETTE (World size: 20000.000000)
	128x64  	-	[  fM       ]	"AD_EARLS_128"                          	8d:7f:7d:00	NO PALETTE (World size: 20000.000000)
	512x512 	-	[  fM       ]	"ADVERTS"                               	a6:97:91:00	NO PALETTE (World size: 20000.000000)
	256x256 	-	[ASfM       ]	"TREE2"                                 	a0:a1:8b:8a	NO PALETTE (World size: 20000.000000)
	256x128 	-	[ASfM       ]	"TREE3"                                 	7e:83:78:97	NO PALETTE (World size: 20000.000000)
	8x8     	-	[  fM       ]	"AMBULANCEBLUELIGHT"                    	55:40:d0:00	NO PALETTE (World size: 20000.000000)
	128x64  	-	[  fM       ]	"FARM_VEHICLES"                         	58:59:4b:00	NO PALETTE (World size: 20000.000000)
	64x64   	-	[ASfM       ]	"FENCE"                                 	d8:d6:d5:3f	NO PALETTE (World size: 20000.000000)
	256x32  	-	[ASfM       ]	"TEXTURES1"                             	82:88:83:ea	NO PALETTE (World size: 20000.000000)
	16x16   	-	[  fM       ]	"GS_DISTANCED"                          	5f:6e:72:00	NO PALETTE (World size: 20000.000000)
	64x32   	-	[  fM       ]	"CANOPY"                                	e4:e4:dc:00	NO PALETTE (World size: 20000.000000)
	32x32   	-	[  fM       ]	"TENT_SIDES"                            	dc:dc:d7:00	NO PALETTE (World size: 20000.000000)
	64x32   	-	[ASfM       ]	"CONT_TOWER_TEXTURES"                   	88:8c:8d:d5	NO PALETTE (World size: 20000.000000)
	128x128 	-	[  fM       ]	"AMBULANCETEXT"                         	a7:a8:a3:00	NO PALETTE (World size: 20000.000000)
	128x64  	-	[  fM       ]	"AD_MOOG_128"                           	69:7f:64:00	NO PALETTE (World size: 20000.000000)
	64x32   	-	[A fM       ]	"SCAFFOLD"                              	c1:c1:c1:4a	NO PALETTE (World size: 20000.000000)
	512x512 	-	[  fM       ]	"SIL_CLUB_OCTAGON_ADS"                  	95:73:8d:00	NO PALETTE (World size: 20000.000000)
	128x16  	-	[  fM       ]	"FARM_TEXTURES"                         	80:7c:78:00	NO PALETTE (World size: 20000.000000)
	128x64  	-	[  fM       ]	"METERBOARDS"                           	b1:b2:b1:00	NO PALETTE (World size: 20000.000000)
	32x16   	-	[  fM       ]	"BRDC_SEATS"                            	56:7e:75:00	NO PALETTE (World size: 20000.000000)
	64x32   	-	[  fM       ]	"BRDC_WALL"                             	55:56:4b:00	NO PALETTE (World size: 20000.000000)
	256x256 	-	[  fM       ]	"BROWNDIRTY_CONCRETE"                   	69:6a:5b:00	NO PALETTE (World size: 20000.000000)
	256x64  	-	[  fM       ]	"TENTS_TEXTURE"                         	c7:cb:c8:00	NO PALETTE (World size: 20000.000000)
	128x128 	-	[  fM       ]	"CONCRETE_64X64"                        	9d:9b:91:00	NO PALETTE (World size: 20000.000000)
	256x256 	-	[  fM       ]	"CONCRETE_TILES_128X128"                	7b:7b:72:00	NO PALETTE (World size: 20000.000000)
	128x128 	-	[ASfM       ]	"GROUP5_64"                             	96:94:92:9d	NO PALETTE (World size: 20000.000000)
	8x8     	-	[  fM       ]	"CRANE_ORANGE_8X8X"                     	99:75:4e:00	NO PALETTE (World size: 20000.000000)
	256x128 	-	[ASfM       ]	"PITMEN"                                	b6:8c:8c:84	NO PALETTE (World size: 20000.000000)
	512x256 	-	[  fM       ]	"EMBANKMENT"                            	88:84:6b:00	NO PALETTE (World size: 20000.000000)
	128x128 	-	[ASfM       ]	"GRANDSTAND_PPL"                        	a1:97:96:a5	NO PALETTE (World size: 20000.000000)
	32x32   	-	[A fM       ]	"CHOPPER_BLADES"                        	28:1a:00:62	NO PALETTE (World size: 20000.000000)
	16x16   	-	[  fM       ]	"GREENSEAT"                             	36:6a:5e:00	NO PALETTE (World size: 20000.000000)
	128x128 	-	[  fM       ]	"GREY_CONCRETE"                         	b5:b5:b1:00	NO PALETTE (World size: 20000.000000)
	128x64  	-	[  fM       ]	"GREYBLDG_WINDOWS"                      	6f:75:71:00	NO PALETTE (World size: 20000.000000)
	16x8    	-	[  fM       ]	"HOSE_REEL_TOP"                         	50:50:50:00	NO PALETTE (World size: 20000.000000)
	64x32   	-	[  fM       ]	"KERB_BROWN"                            	68:62:5f:00	NO PALETTE (World size: 20000.000000)
	256x64  	-	[  fM       ]	"KERB_BW"                               	71:79:84:00	NO PALETTE (World size: 20000.000000)
	256x64  	-	[  fM       ]	"KERB_BW_BUMPS"                         	6a:74:80:00	NO PALETTE (World size: 20000.000000)
	128x128 	-	[  fM       ]	"LOW_RES_SAFETY_CAR"                    	92:6f:61:00	NO PALETTE (World size: 20000.000000)
	256x256 	-	[  fM       ]	"PIT_CONCRETE"                          	ba:ba:b7:00	NO PALETTE (World size: 20000.000000)
	128x128 	-	[  fM       ]	"PITHUT"                                	a5:96:83:00	NO PALETTE (World size: 20000.000000)
	256x256 	-	[  fM       ]	"SAFETY_TRUCK_BODY"                     	b0:60:3b:00	NO PALETTE (World size: 20000.000000)
	32x16   	-	[  fM       ]	"SAFETY_TRUCK_TYRE"                     	3a:3a:3a:00	NO PALETTE (World size: 20000.000000)
	128x16  	-	[  fM       ]	"SILVERSTONE_SEATING"                   	46:77:6c:00	NO PALETTE (World size: 20000.000000)
	32x16   	-	[  fM       ]	"SILVERSTONE_SEATING2"                  	2f:67:5a:00	NO PALETTE (World size: 20000.000000)
	128x64  	-	[  fM       ]	"TEXTURES3_PIT"                         	7d:7b:7e:00	NO PALETTE (World size: 20000.000000)
	32x32   	-	[  fM       ]	"TEXTURES4"                             	57:5c:5a:00	NO PALETTE (World size: 20000.000000)
	8x8     	-	[  fM       ]	"TURQ_GREEN_STRIPE"                     	21:2e:25:00	NO PALETTE (World size: 20000.000000)
	128x64  	-	[  fM       ]	"TYRE_BLACK"                            	0f:0f:0f:00	NO PALETTE (World size: 20000.000000)
	16x16   	-	[  fM       ]	"WHITE_SEAT"                            	a7:a8:a8:00	NO PALETTE (World size: 20000.000000)
	128x64  	-	[  fM       ]	"WOOD_SLAT"                             	5a:42:2f:00	NO PALETTE (World size: 20000.000000)
	128x32  	-	[ASfM       ]	"SITE_FENCING"                          	33:31:1b:92	NO PALETTE (World size: 20000.000000)
	256x256 	-	[  fM       ]	"GRAVEL_MIX"                            	9f:8a:71:00	NO PALETTE (World size: 20000.000000)
	256x256 	-	[  fM       ]	"GRAVEL_LIGHT"                          	b1:9c:81:00	NO PALETTE (World size: 20000.000000)
	256x256 	-	[  fM       ]	"GRAVEL_DARK"                           	8a:74:5f:00	NO PALETTE (World size: 20000.000000)
	256x32  	-	[  fM       ]	"GRASS_ST_SAND_DK"                      	7d:74:4c:00	NO PALETTE (World size: 20000.000000)
	256x32  	-	[  fM       ]	"GRASS_ST_SAND_LT"                      	8e:87:5c:00	NO PALETTE (World size: 20000.000000)
	256x32  	-	[  fM       ]	"GRASS_ST_SAND_LT2"                     	86:86:5b:00	NO PALETTE (World size: 20000.000000)
	512x512 	-	[  fM       ]	"TARMAC"                                	5d:5d:5d:00	NO PALETTE (World size: 20000.000000)
	256x32  	-	[  fM       ]	"TARMAC_WHITELINE"                      	9b:9c:9c:00	NO PALETTE (World size: 20000.000000)
	256x256 	-	[  fM       ]	"TARMAC_2"                              	58:57:56:00	NO PALETTE (World size: 20000.000000)
	64x64   	-	[  fM       ]	"YELLOW_PAINT"                          	ac:ab:57:00	NO PALETTE (World size: 20000.000000)
	512x128 	-	[  fM       ]	"TARMAC_FINISHLINE"                     	a3:a3:a2:00	NO PALETTE (World size: 20000.000000)
	64x64   	-	[  fM       ]	"WHITE_PAINT"                           	a3:a3:a3:00	NO PALETTE (World size: 20000.000000)
	512x512 	-	[  fM       ]	"GRASS_STANDARD"                        	5e:70:3a:00	NO PALETTE (World size: 20000.000000)
	512x32  	-	[  fM       ]	"GRASS_TARMAC_STANDARD"                 	5f:6b:46:00	NO PALETTE (World size: 20000.000000)
	512x512 	-	[  fM       ]	"GRASS_YELLOW"                          	6b:70:3a:00	NO PALETTE (World size: 20000.000000)
	512x32  	-	[  fM       ]	"GRASS_TARMAC_YELLOW"                   	69:6c:46:00	NO PALETTE (World size: 20000.000000)
	256x128 	-	[A fM  X    ]	"SHADOW6_128X256"                       	00:00:00:08	NO PALETTE (World size: 20000.000000)
	256x256 	-	[  f        ]	"SL_NOON5"                              	8d:ae:cc:00	NO PALETTE (World size: 20000.000000)
	256x256 	-	[  f        ]	"SL_NOON2"                              	88:b6:e3:00	NO PALETTE (World size: 20000.000000)
	256x256 	-	[  f        ]	"SL_NOON3"                              	91:bb:e5:00	NO PALETTE (World size: 20000.000000)
	256x256 	-	[  f        ]	"SL_NOON4"                              	92:b4:d6:00	NO PALETTE (World size: 20000.000000)
	256x256 	-	[  f        ]	"SL_NOON1"                              	79:ab:dd:00	NO PALETTE (World size: 20000.000000)
	256x256 	-	[  f        ]	"SL_NOON6"                              	69:9c:cc:00	NO PALETTE (World size: 20000.000000)
	256x256 	-	[  f        ]	"SL_NOON7"                              	5b:93:ca:00	NO PALETTE (World size: 20000.000000)
	256x256 	-	[  f        ]	"SL_NOON8"                              	62:99:cf:00	NO PALETTE (World size: 20000.000000)
	64x64   	-	[  f        ]	"SL_NOONTOP"                            	48:75:82:00	NO PALETTE (World size: 20000.000000)
	64x64   	-	[  f        ]	"MINISKY"                               	63:6b:7b:00	NO PALETTE (World size: 20000.000000)
	32x32   	-	[A f       U]	"CAMERA_FLARE"                          
	64x64   	-	[A f     $ U]	"GRASS"                                 
	64x64   	-	[A f       U]	"HEADLIGHT_FLARE"                       
	32x32   	-	[A f       U]	"REARLIGHT_FLARE"                       
	32x32   	-	[A f       U]	"SPECULAR_SPRITE"                       
	64x64   	-	[A f       U]	"SPRAY"                                 
	128x128 	-	[A f       U]	"SUN_FLARE"                             
	64x64   	-	[A f       U]	"SPARK"                                 
	256x256 	-	[  f       U]	"TRACK_SPECULAR"                        
	128x128 	-	[A f     $ U]	"TRACK_REFLECTION"                      
	64x64   	-	[A f       U]	"SMOKEANDDUST"                          

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
